
Dragon's Lair
A valiant knight, Dirk the Daring is on a quest to rescue the fair princess from the clutches of an evil dragon.
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"I see that Don Bluth is credited with directing Dragon's Lair, but the person who actually came up with the idea for the game gets no credit here. The man who was really behind Dragon's Lair was Rick Dyer. In the 70s he created a prototype for a game which used hand drawn artwork and text on an adding machine ribbon (rather than animation and sound on a laser disk.) The user would hit certain keys to make choices, and the machine would automatically roll the ribbon to the next appropriate scene. It was Dyer who pitched the idea for Dragon's Lair to several animation companies, a..."
💡 Did You Know?
A scene cut from the game would've involved Dirk fighting a series of Gargoyles who would throw spears at him, as he navigated through some stepping stones and would finally find an exit inside a treasure chest. It got as far as pencil tests, and could've been remastered for the home video releases, but the scene just wasn't fun to play and remained cut.
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📖 Synopsis
A valiant knight, Dirk the Daring is on a quest to rescue the fair princess from the clutches of an evil dragon.





